Military Training by Brandy
How wars start
When an alliance decides to declare war on another alliance they must announce it in the Ikariam Board. This way you can have the bashing rule lifted for the term of the war
Bashing Rule (You cannot attack a player`s city more than 6 times within a 24 hour period.) This includes In-actives Only the Leader, General or Diplomat of an alliance may declare war. The title of the thread must be in the format of Alliance Name (Tag) vs. Alliance Name (Tag). When you create the War thread, you must also create a CR (Combat Report) thread.
Damage – is incurred in two ways 1. Being pillaged – all resources stolen are counted as 1 damage loss per resources, so if you leave resources unprotected it does not take long to build up huge losses to your alliance. I have been in wars before where almost all the alliance fought nonstop & won all battles, but one lazy member allowed them to be pillaged nonstop & did not let anyone know & we lost the war 2. Killing troops – all troops that you build take resources to construct (See attached link it will show you how many resources needed to build troops) *** Import Note – some people may use buildings to reduce the cost of producing units such as Fireworks Test area, Optician & Carpenters Workshop, the CR converter cannot tell the actual cost of unit so it uses the not reduction price, l know this then is not a perfect situation but is the best we can do. So the most important thing to remember is winning battles is not the main aim, the main aim is to win battles but also cause more damage. If you get in a situation where you are losing by heaps of damage it might be better to run & fight another time. This is very common when enemy have Hep forge running and we don’t. Never get stubborn about protecting a town unless it holds some significant value or has heaps of resources that can be killed. Always post all winning damage CRs, we must prove the battles we win as the enemy won't post damage losing CRs. Units http://ikariam.wikia.com/wiki/Unit Ships http://ikariam.wikia.com/wiki/Ship KEY ------------------------------------ 1 Resource (wood,wine,sulfur,stone,crystal) = 1 Damage 1 General = 50 Resources |